Let us know how it goes.fingerfry wrote:I guess I'll try to re-install. If that is to no avail, then I'm Going to be a Code Blocks guy
Thanks for all your help.
Search found 120 matches
- Sat Sep 05, 2009 7:37 pm
- Forum: Programming Discussion
- Topic: Error: "Cannot Find The File Specified"[solved]
- Replies: 14
- Views: 821
Re: Error: "Cannot Find The File Specified"
- Sat Sep 05, 2009 7:27 pm
- Forum: Programming Discussion
- Topic: Error: "Cannot Find The File Specified"[solved]
- Replies: 14
- Views: 821
Re: Error: "Cannot Find The File Specified"
If you do it exactly like it is done in this video and it still doesn't work, something is wrong with Visual Studio and you might want to reinstall it or something. Otherwise, you might give Code::Blocks a try.
- Sat Sep 05, 2009 7:01 pm
- Forum: Programming Discussion
- Topic: Error: "Cannot Find The File Specified"[solved]
- Replies: 14
- Views: 821
Re: Error: "Cannot Find The File Specified"
This should help you. After a while you won't have to think about how to do it.
- Sat Sep 05, 2009 6:46 pm
- Forum: Programming Discussion
- Topic: Error: "Cannot Find The File Specified"[solved]
- Replies: 14
- Views: 821
Re: Error: "Cannot Find The File Specified"
Have you tried a simple "hello world" program to verify that everything is working? EDIT: I think you left out some information: ------ Build started: Project: ttt, Configuration: Debug Win32 ------ Compiling... main.cpp c:\documents and settings\administrator\my documents\visual studio 20...
- Sat Sep 05, 2009 6:22 pm
- Forum: Game Development
- Topic: Ace of Space - First Full C++/SDL Game
- Replies: 42
- Views: 4856
Re: Ace of Space - First Full C++/SDL Game
Very nicely done, looking forward to learning from the source.
- Sat Sep 05, 2009 6:15 pm
- Forum: Programming Discussion
- Topic: [C++] Finding/reading a specific line in a file?
- Replies: 6
- Views: 723
Re: [C++] Finding/reading a specific line in a file?
This looks really promising.
- Sat Sep 05, 2009 5:35 pm
- Forum: Programming Discussion
- Topic: Error: "Cannot Find The File Specified"[solved]
- Replies: 14
- Views: 821
Re: Error: "Cannot Find The File Specified"
It sounds like you haven't compiled it. If the file isn't there then the project hasn't been built.
- Sat Sep 05, 2009 1:11 pm
- Forum: Art, Music, and Design
- Topic: Simplify ur gayme, plzthx.
- Replies: 12
- Views: 2840
Re: Simplify ur gayme, plzthx.
This is what Lazy Foo has to say about it: So you say you learn faster by jumping in and you'll learn by just making your dream 3D MMOFPSRTSRPG and you'll just pick up what you need as you need it. Well here's a guide to help you along your way: 1. Go to your local market. 2. Buy a whole fish. Salmo...
- Fri Sep 04, 2009 7:43 pm
- Forum: Programming Discussion
- Topic: Socket Programming
- Replies: 6
- Views: 483
Re: Socket Programming
Beej's Guide to Network Programming Using Internet Socketsgood socket tutorials
This is probably what you want. You can read what some people have said about it here.
- Fri Aug 28, 2009 11:35 pm
- Forum: Game Development
- Topic: free map editor
- Replies: 9
- Views: 1440
Re: free map editor
Mappy Tile Map Editor - A utility for creating flexible 'maps' for 2D and 3D tile based games
It will still take quite a bit of effort to make anything worthwhile with it, but it does come with examples.
It will still take quite a bit of effort to make anything worthwhile with it, but it does come with examples.
- Wed Aug 26, 2009 6:46 pm
- Forum: Programming Discussion
- Topic: My monumentally EPIC idea.
- Replies: 10
- Views: 639
Re: My monumentally EPIC idea.
One thing that makes me sad: I read somewhere that a Lua interpreter in xCode cannot accept arbitrary Lua files and interpret them at runtime. Is that the same for all Lua projects on any OS, or just for the iPhone? Commodore64 iPhone app finished, denied by Apple The legally licensed project (whic...
- Sat Aug 22, 2009 9:07 pm
- Forum: Programming Discussion
- Topic: [Solved] Map and Memory Leak
- Replies: 9
- Views: 586
Re: Map and Memory Leak
Thanks K-Bal for pointing out that incrementing or decrementing an iterator while using the erase member will not work. ;) Bakkon's code also looks like a good way to do it. Here is some code that shows how it works with vectors: vector <int> m_entities; vector <int>::iterator i; m_entities.push_bac...
- Sat Aug 22, 2009 1:54 pm
- Forum: Programming Discussion
- Topic: [Solved] Map and Memory Leak
- Replies: 9
- Views: 586
Re: Map and Memory Leak
Is this right about the erase member? The return value is the element after the last element erased. I got the information here. Would it mean that the code won't work because it's going the wrong direction? And would this fix it? for(i = m_entities.begin(); i != m_entities.end(); ++i) { delete i->s...
- Fri Aug 14, 2009 3:29 pm
- Forum: Reviews
- Topic: Will this game put us all out of buisness?
- Replies: 11
- Views: 8997
Re: Will this game put us all out of buisness?
This guy says it all: Few times in history has a product been so bad that they are not worth the materials they are made out of. For software, this is never the case. All the value is in the software, not the CDs themselves. But, today, I will tell you of a game that managed to make the plastic and ...
- Mon Aug 03, 2009 6:32 pm
- Forum: Programming Discussion
- Topic: Implementing a save feature
- Replies: 8
- Views: 646
Re: Implementing a save feature
You might have missed this:
Writing your own Load / Save routines
It's all C, but it should give you a few ideas.
Writing your own Load / Save routines
It's all C, but it should give you a few ideas.