Search found 767 matches

by XianForce
Sun Jul 21, 2013 11:02 am
Forum: Art, Music, and Design
Topic: Looking For 2D Pixel Artist -- Side Scroller Styled Shooter
Replies: 13
Views: 23029

Re: Looking For 2D Pixel Artist -- Side Scroller Styled Shoo

Hey, I'm new to the forums so I hope I don't come off as a dick by my first thread being a request for art. You didn't, but I'd say you did come off as a dick by your response to SomeAwesomeUsername. He was just offering some advice and potentially his help, but you threw that in his face. He was i...
by XianForce
Fri Jul 05, 2013 12:34 pm
Forum: General/Off-Topic
Topic: So what are you guys doing these days?
Replies: 26
Views: 10582

Re: So what are you guys doing these days?

That model was great, Nokurn! Wish you the best of luck with MIT and Stanford! As for myself, I just finished community college and I'm attending UC Irvine in the Fall (majoring in CSE). I'm quite excited for that. I haven't spent much time coding, I've been working, working out, and working some mo...
by XianForce
Sun Sep 30, 2012 11:36 am
Forum: Programming Discussion
Topic: How to store unit data
Replies: 9
Views: 4969

Re: How to store unit data

Well I would need more information to accurately analyze how you need to do it, but assuming it's top-downish and you "ignore the y", the x,y of screen coordinates may directly translate to x,z world coordinates?
by XianForce
Sun Aug 05, 2012 7:38 pm
Forum: Programming Discussion
Topic: Increase x to y withing w milliseconds
Replies: 6
Views: 2906

Re: Increase x to y withing w milliseconds

Here's a helpful article on a reusable implementation: http://www.rivermanmedia.com/programmin ... -functions Hope that helps :)
by XianForce
Tue Jul 17, 2012 8:06 pm
Forum: Game Development
Topic: What Makes a GOOD Platformer?
Replies: 13
Views: 5430

Re: What Makes a GOOD Platformer?

Thanks for clearing that up, XianForce. I never really touched Game Maker but I know tons of people use it. So I thought he was telling me GML is the easy way out. Does the Game Maker community SUPPORT what I would call cloning or jacking the game? You would call it taking "an example platform...
by XianForce
Tue Jul 17, 2012 12:54 pm
Forum: Game Development
Topic: What Makes a GOOD Platformer?
Replies: 13
Views: 5430

Re: What Makes a GOOD Platformer?

Good thing you didn't say DarkBASIC. Is GML a really easy language to learn or is GML just really popular? I ask this because you've seen so many game maker platformers. It didn't seem as if he meant if you used Game Maker. I had to read it a second time to understand. He seems to be referring to p...
by XianForce
Fri Jun 08, 2012 11:52 pm
Forum: Programming Discussion
Topic: Const Overloading
Replies: 4
Views: 2154

Re: Const Overloading

Oh crap, I'm an idiot... Hahaha! Thank you guys :)!
by XianForce
Thu Jun 07, 2012 4:11 pm
Forum: Programming Discussion
Topic: Const Overloading
Replies: 4
Views: 2154

Re: Const Overloading

The problem with just a non-const accessor is this: void f(const B & b) { b.GetA(); } Without a const accessor, you can't do that, because you can't call a non-const method on a const object. So the version called depends on the const-ness of the object. You mean without a non-const accessor ;)...
by XianForce
Thu Jun 07, 2012 12:49 am
Forum: Programming Discussion
Topic: Const Overloading
Replies: 4
Views: 2154

Const Overloading

When returning a pointer or reference to an object from a member method as such: class A; class B { A a; public: A& GetA() { return a; } }; //... B.GetA(); I've always just returned the reference and left nothing const. That was until I read an article about using the const keyword in respect to...
by XianForce
Fri Jun 01, 2012 2:36 pm
Forum: Programming Discussion
Topic: SDL tutorial.
Replies: 4
Views: 1927

Re: SDL tutorial.

Try video tutorials?
by XianForce
Tue May 22, 2012 6:25 pm
Forum: General/Off-Topic
Topic: Good bye Gregory House, M.D.
Replies: 2
Views: 1989

Re: Good bye Gregory House, M.D.

dandymcgee wrote:WHAT!? No! This show can't end.. Hugh Laurie better be up to something good for next season.
Yeah, I was kind of sad that it ended. But I thought that these past 8-10 episodes have sort of wrapped up the series nicely. They made the ending sit well with me, I guess :).
by XianForce
Tue May 22, 2012 12:24 am
Forum: General/Off-Topic
Topic: Good bye Gregory House, M.D.
Replies: 2
Views: 1989

Good bye Gregory House, M.D.

I know there are a few other avid House fans on this forum, so what did you all think of the finale? Personally, I liked it, but I would have rather the actually finale be 2 hours instead of releasing that 1 hour behind the scenes extra. It seemed like dwelling on a few of the motifs that surfaced i...
by XianForce
Tue May 15, 2012 2:19 pm
Forum: Programming Discussion
Topic: OpenGL 3D + 2D [SOLVED]
Replies: 6
Views: 1987

Re: OpenGL 3D + 2D

I'm not really experienced with OpenGL, but I did a few small things with it. As far as I know, you'll need a separate 2D and 3D drawing function. With your 3D drawing function, just set the matrix mode to perspective and for 2D set it to projection. (Are you sure it's projection though? I thought I...
by XianForce
Thu May 03, 2012 2:33 pm
Forum: General/Off-Topic
Topic: College.
Replies: 27
Views: 11140

Re: College.

Yeah, CS definitely has a lot of job openings. Computer Science/Mathematics is the 2nd fastest growing field currently. Second only to Petroleum Engineering apparently. Anyways, if you get a degree and are willing to move, you'll get a job somewhere.
by XianForce
Wed Jan 18, 2012 1:02 am
Forum: Current Events and Science/Technology
Topic: SOPA derailed
Replies: 10
Views: 5886

Re: SOPA derailed

OK. Sounds like it was being too strict and even regulating sites when it wasn't much their fault. I don't know if I'd consider piracy JUST endangering big business though. Not that I back up what the bill said, but I think piracy can hurt more than just major corporations; not everyone in the crea...