Search found 147 matches

by PixelP
Tue Jul 07, 2009 10:54 am
Forum: Game Development
Topic: Bop N' Pop! 360 Edition
Replies: 119
Views: 22355

Re: Bop N' Pop! 360 Edition

sweet! 8-)
by PixelP
Tue Jun 23, 2009 3:39 pm
Forum: Art, Music, and Design
Topic: Pixelart Tiles+items (beginner)
Replies: 15
Views: 4035

Re: Pixelart Tiles+items (beginner)

i like the sparkling sunballs, lol.
good work.
by PixelP
Tue Jun 23, 2009 11:52 am
Forum: Programming Discussion
Topic: system font size?
Replies: 2
Views: 448

Re: system font size?

I believe the font and font size are controlled by your command prompt's own settings, so you would alter that by changing those settings on your own machine I'm not aware of any commands that allow you to change that automatically within code. but if i'm wrong, i'm open to correction ;) yeah, if y...
by PixelP
Mon Jun 15, 2009 12:05 pm
Forum: General/Off-Topic
Topic: How to make money
Replies: 25
Views: 1658

Re: How to make money

eatcomics wrote:
PixelP wrote:
eatcomics wrote:
silverhawk11 wrote:Why is this thread still active?
Because you touch yourself at night ;)
lol, wtf?
You heard me... lol
:shock:
by PixelP
Sat Jun 13, 2009 5:05 am
Forum: General/Off-Topic
Topic: How to make money
Replies: 25
Views: 1658

Re: How to make money

eatcomics wrote:
silverhawk11 wrote:Why is this thread still active?
Because you touch yourself at night ;)
lol, wtf?
by PixelP
Sat Jun 06, 2009 2:06 am
Forum: Art, Music, and Design
Topic: image resizing?
Replies: 15
Views: 3001

Re: image resizing?

if you really want to resize an image i guess you can use sdl_gfx, but im not sure.
i would use sfml for that though. sfml has some nice image manipulation functions.
http://www.sfml-dev.org/documentation/1 ... Sprite.htm
by PixelP
Sat Jun 06, 2009 1:54 am
Forum: General/Off-Topic
Topic: Hello!
Replies: 15
Views: 1172

Re: Hello!

Innerscope wrote:You could also try Tic Tac Toe. ;)
yeah, i think tic tac toe is the best game to start of with.
i did 8-)
by PixelP
Fri Jun 05, 2009 2:37 pm
Forum: Art, Music, and Design
Topic: Zeid's Epic Art Thread
Replies: 155
Views: 53871

Re: Zeids Epic Art Post

wow, i really like your pixelwork :worship:
by PixelP
Fri Jun 05, 2009 2:27 pm
Forum: General/Off-Topic
Topic: Hello!
Replies: 15
Views: 1172

Re: Hello!

Martijn wrote:Pong / Tetris / etc (Allegro?)
im not sure if tetris is a good game to start with, its not as easy as it looks. ive never made a clone myself though, what do i know? ;P
by PixelP
Sun May 31, 2009 4:24 pm
Forum: Art, Music, and Design
Topic: Sprites?
Replies: 10
Views: 2376

Re: Sprites?

By the way, does anyone know a program where you can add single tiles and then it makes a tileset out of that?
i would say tile studio.
http://tilestudio.sourceforge.net/
by PixelP
Sun May 31, 2009 4:20 pm
Forum: Art, Music, and Design
Topic: Woot My Very First Sprite From Scratch
Replies: 22
Views: 3688

Re: Woot My Very First Sprite From Scratch

my first sprite wasnt that good, they are probably still not as good, lol
by PixelP
Sun May 03, 2009 5:02 pm
Forum: Programming Discussion
Topic: Guides & resources
Replies: 59
Views: 60575

Re: Guides & resources

Mar, might you be interested in adding Project Euler (http://www.projecteuler.com) to this somewhere? Not sure if it would be relevant but, I found it to be a great help with expanding my understanding of mathematics and it made me think a lot about some programming specific problems. wrong link ge...
by PixelP
Sun May 03, 2009 4:49 pm
Forum: Game Development
Topic: Pirate Game
Replies: 58
Views: 10649

Re: Pirate Game

Robotwo wrote:Whoa , looks very nice ;)

EDIT: Svenskar :)
vi blir bara fler och fler!
dandymcgee är lite svensk, lol
by PixelP
Sat May 02, 2009 7:59 am
Forum: Game Development
Topic: Pirate Game
Replies: 58
Views: 10649

Re: Pirate Game

wow, thats a really cool game!
but the controls were hard to find, great job though!

EDIT: oh, du är svensk va?
by PixelP
Tue Apr 28, 2009 4:37 pm
Forum: Programming Discussion
Topic: Allegro tutorial pl0x?
Replies: 7
Views: 708

Re: Allegro tutorial pl0x?

programmerinprogress wrote:Many things become very obvious when you look at the documentation of your API, the instructions usually tell you how to initiate the API, and then you can take it from there ;)
yeah, 8-)