Search found 851 matches
- Tue Feb 23, 2010 1:01 am
- Forum: General Gaming
- Topic: Gameboy RPGs
- Replies: 9
- Views: 2234
Gameboy RPGs
Was wondering if anyone else played / loved them old Gameboy (original) RPGs? They're a random personal favorite of mine. Definitely Final Fantasy Adventure, but I also like the Final Fantasy Legend games as well. I don't really know of any others, but I like those simple handheld RPGs :3 I also rea...
- Mon Feb 22, 2010 9:41 pm
- Forum: General/Off-Topic
- Topic: Blogs: We post ours
- Replies: 18
- Views: 2088
Re: Blogs: We post ours
Mine is http://blog.moosader.com/. Trying to keep it as just a project blog.
- Mon Feb 22, 2010 7:04 pm
- Forum: Art, Music, and Design
- Topic: map editor help
- Replies: 33
- Views: 6594
Re: map editor help
The array Okay, so first you're obviously going to need an array. What is the array going to be of? An array of tiles, which you create yourself... class Tile { private: int x, y, w, h, fx; bool solid; public: Tile(); void Setup( int tx, int ty, int tw, int th, int tfx, bool tsolid ); void Draw( BI...
- Mon Feb 22, 2010 4:13 pm
- Forum: Art, Music, and Design
- Topic: map editor help
- Replies: 33
- Views: 6594
Re: map editor help
I'll try to step through the code for ye once I get home or something.
- Mon Feb 22, 2010 3:40 pm
- Forum: Art, Music, and Design
- Topic: map editor help
- Replies: 33
- Views: 6594
Re: map editor help
Though the source code is a bit messy, have you looked at MusuGo? The code is there to show how I had it detect when a tile on the map was clicked and changing the tile, and having a scrolling tileset to go through, and level saving/loading.
- Sun Feb 21, 2010 10:04 pm
- Forum: General/Off-Topic
- Topic: Free photoshop alternative?
- Replies: 11
- Views: 1111
Re: Free photoshop alternative?
I've had both the Adesso Cybertablet and the Wacom Bamboo, they're both decently priced (under $100 I think) and work alright.
*edit*
MDK, I tried Gimpshop, and I still hate it's window stuffs. They're still free-floating and I can't find a way to dock them to the background window.
*edit*
MDK, I tried Gimpshop, and I still hate it's window stuffs. They're still free-floating and I can't find a way to dock them to the background window.
- Sun Feb 21, 2010 9:58 pm
- Forum: Game Development
- Topic: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
- Replies: 11
- Views: 1404
Re: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
I've updated the later part of Lesson 2, the part on managers and other objects, if anyone wants to review that. Thanks.
- Sun Feb 21, 2010 8:58 pm
- Forum: Game Development
- Topic: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
- Replies: 11
- Views: 1404
Re: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
This does have code for bounding box collision detection, if ye want. ;Pdavidthefat wrote:Waiting for episode 3... Can't get the damn collision right for the ground....
- Sun Feb 21, 2010 3:29 pm
- Forum: Game Development
- Topic: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
- Replies: 11
- Views: 1404
Re: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
-The structure is pretty good -I think the game design part is decent -Also the Bounding Box/Collision part was well explained -The code deisgn went in depth and the diagram was nice #I think some people might not understand the Singletons though #The Creating Level's part could go a bit more in de...
- Sun Feb 21, 2010 2:44 pm
- Forum: Game Development
- Topic: [tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
- Replies: 11
- Views: 1404
[tutorial] Beginner's Guide ep 2 - SHMUP (need criqituing)
Heya guys- I've gotten a lot of the written version of BGtGP:APSA 2 (ugk) written, but it still feels somewhat incomplete. If possible, I'd like some people to read through and critique the guide, so I can get it to a good level of quality before creating the video versions. It's not as extensive as...
- Sat Feb 20, 2010 11:10 pm
- Forum: Current Events and Science/Technology
- Topic: Barbie is now a computer engineer!
- Replies: 16
- Views: 3487
Re: Barbie is now a computer engineer!
I'm kind of curious as to what "realistic computer engineering" accessories will be sold with this theme of Barbie. :P
- Tue Feb 16, 2010 3:56 am
- Forum: General/Off-Topic
- Topic: Google Buzz
- Replies: 7
- Views: 818
Re: Google Buzz
I do think it's kind of awkward having a bunch of random people I barely know connected to me through Buzz (seems like google adds people I get/send emails to, which is more so random people off YouTube than actual friends. Who emails their friends?). But I guess they're fixing the auto-add feature ...
- Wed Dec 02, 2009 12:17 pm
- Forum: Game Development
- Topic: My first 3D Model!!!
- Replies: 25
- Views: 3512
Re: My first 3D Model!!!
Looks really good! Does it have a skeleton / can it be animated?
- Wed Dec 02, 2009 12:12 pm
- Forum: Programming Discussion
- Topic: New Drive..
- Replies: 19
- Views: 1642
Re: New Drive..
After responding to the email from ye that said the exact same thing, I thought it'd be useful to make a video showing an example of the steps taken and how long it's taken to go from Pickin' Sticks to [in my case incomplete] RPG. :P There really isn't any other way but starting out simple. If you t...
- Tue Nov 24, 2009 12:19 am
- Forum: Programming Discussion
- Topic: Network Programming
- Replies: 1
- Views: 280