Search found 240 matches

by Benjamin100
Sun May 20, 2012 1:28 pm
Forum: Programming Discussion
Topic: Lesson for NASM [SOLVED]
Replies: 4
Views: 1099

Lesson for NASM [SOLVED]

Are there any good online lessons for learning to use NASM with Windows?
by Benjamin100
Sat May 12, 2012 8:09 pm
Forum: Programming Discussion
Topic: The Future and High-level programming.
Replies: 10
Views: 2828

The Future and High-level programming.

Is anybody else afraid that advancements of the future will allow for more uses of extremely high-level programming languages, and that programming languages will be much easier to understand? I just think that with the advancement of faster hardware, people will be able to use extremely high-level ...
by Benjamin100
Fri May 04, 2012 5:42 pm
Forum: General Gaming
Topic: Elder Scrolls MMO
Replies: 12
Views: 5845

Elder Scrolls MMO

Finally an online Elder Scrolls:

http://www.youtube.com/watch?v=QyqUpS9zZAk
by Benjamin100
Sat Apr 28, 2012 6:50 pm
Forum: Game Development
Topic: design and scripting
Replies: 3
Views: 1897

Re: design and scripting

OK,

Well the only scripting language I know is python, which works with Blender Game Engine.

Is c# the only one Unity uses?
by Benjamin100
Sat Apr 28, 2012 4:37 pm
Forum: Game Development
Topic: design and scripting
Replies: 3
Views: 1897

design and scripting

Does knowing something like Unity really help to get a game designer job? I feel like I see it a lot on job requirements, but do they actually use Unity to make many major games? How does Unity work? It appears that it uses some scripting language, but what does it do? Is it like the Blender Game En...
by Benjamin100
Tue Mar 20, 2012 2:27 am
Forum: Programming Discussion
Topic: Apps
Replies: 1
Views: 645

Apps

OK, I've become interested in learning the basics of building an App for Androids. I'm not interested in doing anything fancy at all, just getting an image on the screen. I'm not very comfortable using Java, which may be needed anyways. How does the Android NDK work? Is there any way to have C++ han...
by Benjamin100
Sat Mar 17, 2012 4:18 pm
Forum: Programming Discussion
Topic: Shading
Replies: 4
Views: 1376

Re: Shading

Thanks guys.

-Benjamin
by Benjamin100
Wed Mar 14, 2012 2:42 pm
Forum: Programming Discussion
Topic: Shading
Replies: 4
Views: 1376

Shading

I don't understand how to use GLSL to create shading. Is there any resource I can use that explains how to do it for people who don't know the mathmatical terms? It appears it involves advanced calculations. Can this be easy to understand, or is there an easier way of doing it? I don't understand wh...
by Benjamin100
Thu Feb 16, 2012 1:37 pm
Forum: Programming Discussion
Topic: Timing Graphics
Replies: 12
Views: 2123

Re: Timing Graphics

Thanks.
Thank you for the illustration, that helped.
I wasn't paying enough attention to the order, I just saw 4 points and thought it should make a 4 sided figure.

Thank you,

-Benjamin
by Benjamin100
Wed Feb 15, 2012 7:24 pm
Forum: Programming Discussion
Topic: Timing Graphics
Replies: 12
Views: 2123

Re: Timing Graphics

OK. Thanks. OK. Now when I go from Triangle to Rectangle, things aren't working so well. glBegin(GL_QUADS); glColor3f(0.0, 0.0, 1.0); glVertex3f(0.1, 0.5, 0.0); glVertex3f(0.1, 0.1, 0.0); glVertex3f(0.3, 0.5, 0.0); glVertex3f(0.3, 0.1, 0.0); glEnd(); This seems to produce 5 vertices. Any reason you ...
by Benjamin100
Wed Feb 15, 2012 5:47 pm
Forum: Programming Discussion
Topic: Timing Graphics
Replies: 12
Views: 2123

Re: Timing Graphics

Interesting thoughts. Once I looked at that tutorial I think I got it. Before for some reason it didn't occur to me to put in a delay within the loop. I didn't read through much of it because I got the idea once I saw the delay. Seems to be testing at a consistent timing now, the delay being calcula...
by Benjamin100
Wed Feb 15, 2012 1:23 pm
Forum: Programming Discussion
Topic: Timing Graphics
Replies: 12
Views: 2123

Re: Timing Graphics

Thanks.
by Benjamin100
Wed Feb 15, 2012 12:51 am
Forum: Programming Discussion
Topic: Timing Graphics
Replies: 12
Views: 2123

Timing Graphics

Hey, working with OpenGL again. How do I time the graphics well? I wanted things to move consistently, so I thought it would help to set up a timer to do something every so often. I found that even though I was trying to change the variable for the distance at timed moments, it still seemed inconsis...
by Benjamin100
Sat Feb 11, 2012 5:34 pm
Forum: Programming Discussion
Topic: Perspective
Replies: 33
Views: 4847

Re: Perspective

After taking a break I came back to it and now it seems to be working.

Thank you,

-Benjamin
by Benjamin100
Thu Jan 19, 2012 1:08 am
Forum: Programming Discussion
Topic: Perspective
Replies: 33
Views: 4847

Re: Perspective

Sorry.

OK, I'll look over some of that.