Search found 53 matches

by ParticleGames
Wed Jun 27, 2012 12:10 pm
Forum: Game Development
Topic: Twilight Hop - my iPhone Game - NOW LIVE!
Replies: 8
Views: 4778

Re: Twilight Hop - my iPhone Game - NOW LIVE!

Awesome! Congratulations! You said that you intended on having simple controllers, and you did succeed well! Left and right side of the screen. That's great, and also great is that you remind the player every time, just in case. It must be a great feeling to have something out there. I might have m...
by ParticleGames
Sun Jun 10, 2012 6:20 pm
Forum: Game Development
Topic: Twilight Hop - my iPhone Game - NOW LIVE!
Replies: 8
Views: 4778

Re: Twilight Hop - my iPhone Game Coming Soon

It's out! I decided to release it early due to the impatience that was eating away my mind. Please buy it and tell your friends. Word of mouth helps me out more than you would ever know. I hope you guys like it :)

***DOWNLOAD LINK: Twilight Hop on the App Store***
by ParticleGames
Tue Jun 05, 2012 5:23 pm
Forum: Game Development
Topic: Twilight Hop - my iPhone Game - NOW LIVE!
Replies: 8
Views: 4778

Re: Twilight Hop - my iPhone Game Coming Soon

I also now have an app and website walkthrough video:


by ParticleGames
Mon Jun 04, 2012 5:13 pm
Forum: Game Development
Topic: Twilight Hop - my iPhone Game - NOW LIVE!
Replies: 8
Views: 4778

Re: Twilight Hop - my iPhone Game Coming Soon

dandymcgee wrote:That looks pretty awesome man. Grats on your first app. Keep us updated on release details / statistics. ;)
Thanks! The release has been pushed up to late June/early July. I considered leaving more time for marketing and creating buzz, but my impatience is getting the best of me :)
by ParticleGames
Mon Jun 04, 2012 3:46 pm
Forum: Game Development
Topic: Twilight Hop - my iPhone Game - NOW LIVE!
Replies: 8
Views: 4778

Re: Twilight Hop - my iPhone Game Coming Soon

Here are some new screenshots:

Image

Image
by ParticleGames
Sun Jun 03, 2012 3:54 pm
Forum: Game Development
Topic: Twilight Hop - my iPhone Game - NOW LIVE!
Replies: 8
Views: 4778

Twilight Hop - my iPhone Game - NOW LIVE!

***DOWNLOAD LINK: Twilight Hop on the App Store *** Hey there Chaos Rift. A long time ago, I set out to make an iPhone game. And finally, after a long, long road, it's done! It's called Twilight Hop, and it is an arcade/endless runner game of sorts. The objective is to hop through a city at night w...
by ParticleGames
Thu Sep 15, 2011 7:06 pm
Forum: Game Development
Topic: [Completed] Map Editor
Replies: 5
Views: 2201

Re: [Completed] Map Editor

I finally finished it. Check it out if you want to:


I know it doesn't have tons of features, but I consider it done now.
by ParticleGames
Thu Sep 15, 2011 7:00 pm
Forum: Programming Discussion
Topic: Windows 7 Being Annoying
Replies: 17
Views: 3723

Re: Windows 7 Being Annoying

GyroVorbis wrote:I happen to be a fan of Windows 7, and Visual Studio is my favorite compiler. ;)
Amen. I switched over a while ago to Visual Studio, best decision of my life
by ParticleGames
Fri Aug 26, 2011 9:59 pm
Forum: Game Development
Topic: [Completed] Map Editor
Replies: 5
Views: 2201

[Completed] Map Editor

EDIT: Scroll down for the completed version Hello, everybody! I am in the proccess of developing a map editor (almost done). It's made with C++ and SDL. It runs relatively well, but I could've made it a lot better. It's only my 3rd large scale GUI program, so I learned tons from this project. Tell m...
by ParticleGames
Tue Aug 09, 2011 8:59 am
Forum: Game Development
Topic: Hey everyone... I made this game!
Replies: 9
Views: 2447

Re: Hey everyone... I made this game!

Looks pretty awesome man! I'll buy it when it comes out :)
by ParticleGames
Tue Aug 09, 2011 8:51 am
Forum: General/Off-Topic
Topic: Buh-Bye, Windows Vista!
Replies: 6
Views: 1852

Re: Buh-Bye, Windows Vista!

GyroVorbis wrote::shock:

7 is a dream.
Heck yeah, it runs absolutely fantastic
by ParticleGames
Tue Aug 09, 2011 1:33 am
Forum: General/Off-Topic
Topic: Buh-Bye, Windows Vista!
Replies: 6
Views: 1852

Buh-Bye, Windows Vista!

The main computer I use just got upgraded from Vista to Windows 7. This is arguably one of the best days of my life. :lol: When my computer had Vista, it would crash half the time after startup. I couldn't get any sort of crap done on any projects. Today I realized what sort of hell I was going thro...
by ParticleGames
Mon Jun 20, 2011 8:48 pm
Forum: Programming Discussion
Topic: Help on the most ridiculous map editor bug ever?
Replies: 8
Views: 1053

Re: Help on the most ridiculous map editor bug ever?

Yep sorry, should have been camera.y. There is no problem starting the for loop at 0 when rendering, it's just inefficient and easily made more efficient. I changed it because I had to change the rendering loop anyway in the code I posted. In my sample TILE_SIZE is the width/height of a single tile...
by ParticleGames
Thu Jun 16, 2011 7:02 pm
Forum: Programming Discussion
Topic: Help on the most ridiculous map editor bug ever?
Replies: 8
Views: 1053

Re: Help on the most ridiculous map editor bug ever?

int Sys::getCloseX() { int x = 0, y = 0; SDL_GetMouseState(&x,&y); x += camera.x; double temp = x / 32; temp = floor(temp); return (int)(temp * 32); } int Sys::getCloseY() { int x = 0, y = 0; SDL_GetMouseState(&x,&y); y += camera.y; double temp = y; temp = temp / 32; temp = floor(te...
by ParticleGames
Thu Jun 16, 2011 5:44 pm
Forum: Programming Discussion
Topic: Help on the most ridiculous map editor bug ever?
Replies: 8
Views: 1053

Re: Help on the most ridiculous map editor bug ever?

Sure, I just added it into the above post.