Search found 80 matches
- Wed Sep 14, 2011 3:12 am
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 18238
Re: Windows 8 Just put Apple out of business
I'm digging the new features and looking forward to the new Visual Studio, its looking pretty sweet.
- Wed Sep 14, 2011 3:04 am
- Forum: Programming Discussion
- Topic: OpenGL texture disappearing when window is resized
- Replies: 5
- Views: 1625
Re: OpenGL texture disappearing when window is resized
I'm not sure about your disappearing texture, your resize seems to be ok. Your texturing is wrong, however. The last 2 texCoords should be in the reverse order (according to the vertices you have defined). Does the texture disappear instantly or gradually? Thanks for catching that for me. And the t...
- Wed Sep 14, 2011 12:35 am
- Forum: Programming Discussion
- Topic: OpenGL texture disappearing when window is resized
- Replies: 5
- Views: 1625
OpenGL texture disappearing when window is resized
I have a small tile rendered on the top left corner of my window and whenever I try to make the window longer vertically, the texture starts to disappear. This only occurs when I stretch the screen vertically and stretching the screen horizontally works fine. I used the search feature here in the fo...
- Wed Sep 07, 2011 12:53 pm
- Forum: General/Off-Topic
- Topic: Starting on electrical projects
- Replies: 28
- Views: 8434
Re: Starting on electrical projects
As much as I don't think breadboarding has anything to do with programming, we can't just open up an entire new forum category for all two of us who do this kind of stuff... I do hope that some day when we introduce more of this into our videos and feature more of it on the site, we'll have enough ...
- Tue Sep 06, 2011 9:24 pm
- Forum: General/Off-Topic
- Topic: Starting on electrical projects
- Replies: 28
- Views: 8434
Re: Starting on electrical projects
No prob. Welcome to the wonderful world of electronics... post if you need anything else. We don't have enough of this kind of shit going happening on these forums. Thanks, I have a feeling I'm gonna be asking A LOT more questions. Electronics are fun, but hard too. If it'd be appropriate, you guys...
- Mon Sep 05, 2011 1:57 am
- Forum: Game Development
- Topic: Blade Brothers Engine: Creating my first 2D Game Engine
- Replies: 272
- Views: 41714
Re: Blade Brothers Engine: Creating my first 2D Game Engine
I'm using Qt because I want to create a level editor where someone else can use it to design levels without having to touch code or know how to code. The UI of your level editor is almost exactly what I am trying to create. The difficulty I am having is I am not sure how to be able to display the c...
- Sun Sep 04, 2011 10:49 pm
- Forum: General Gaming
- Topic: you first video game console?
- Replies: 28
- Views: 39751
Re: you first video game console?
A Sega Saturn back in 1998.
- Sun Sep 04, 2011 1:47 am
- Forum: General/Off-Topic
- Topic: DragonCon 2011
- Replies: 21
- Views: 6416
Re: DragonCon 2011
You need to come out to the west coast sometime, maybe like GDC in San Francisco or something.
- Fri Sep 02, 2011 5:25 pm
- Forum: General/Off-Topic
- Topic: Starting on electrical projects
- Replies: 28
- Views: 8434
Re: Starting on electrical projects
Dude, you totally don't need to buy a new one. Even if you didn't have a single rail, you could still make it work. They're commonly used for ground/VCC inputs. If you notice the diagram, the +5V and the GND pins are both going to the bottom rails. Then both of the bottom rails are being wired to t...
- Fri Sep 02, 2011 2:30 pm
- Forum: General/Off-Topic
- Topic: Starting on electrical projects
- Replies: 28
- Views: 8434
Re: Starting on electrical projects
I have a quick question about breadboards. I didnt wanna start a whole new topic so here it is. I am trying to do this arduino tutorial but I think the breadboard I have now will not work for it. Here is a picture of the tutorial I am trying to do: arduino.png And here is the breadboard I have: my b...
- Wed Aug 31, 2011 5:12 pm
- Forum: Programming Discussion
- Topic: Why does SDL & OpenGL main have parameters
- Replies: 7
- Views: 1478
Re: Why does SDL & OpenGL main have parameters
Thanks for clearing it up.
- Wed Aug 31, 2011 2:29 pm
- Forum: Programming Discussion
- Topic: Why does SDL & OpenGL main have parameters
- Replies: 7
- Views: 1478
Re: Why does SDL & OpenGL main have parameters
Okay so from now on I should always have them in every program? And how come my C++ book does not make me put it?
- Wed Aug 31, 2011 3:44 am
- Forum: Programming Discussion
- Topic: Why does SDL & OpenGL main have parameters
- Replies: 7
- Views: 1478
Why does SDL & OpenGL main have parameters
As most of you know the main looks like this: int main(int argc, char* argv[] ) { } I didn't even know you can have parameters in the main function so when would you want to have parameters in your main function? Also can someone explain why these libraries' main functions have parameters when they ...
- Tue Aug 30, 2011 2:27 pm
- Forum: General/Off-Topic
- Topic: College/University Experience
- Replies: 22
- Views: 5492
Re: College/University Experience
I know college is a lot of work but I also wanna have some time to work on devving while the school is going on but I don't wanna fall behind in my classes. Did you guys find time to work on your personal projects while in school and if so how?
- Sun Aug 28, 2011 11:21 pm
- Forum: General/Off-Topic
- Topic: College/University Experience
- Replies: 22
- Views: 5492
Re: College/University Experience
Thanks for the advice everyone. I have another question on which calculator I should get for college. I am looking at getting the TI-89 or the 89 Titanium? The Titanium does cost more but I guess it comes with a usb port if u wanna code some of your programs on it. Which ones have you guys used? I ...