Search found 123 matches

by Van-B
Thu Feb 21, 2013 3:12 am
Forum: General Gaming
Topic: Post every time you beat a game.
Replies: 629
Views: 852440

Re: Post every time you beat a game.

Bastion is a work of art, more so than any of those 'artsy' games I think - if you consider art to be any media that causes an emotional response. When I first got it, I didn't really pay much attention - I played the tutorial level and thought it was really pretty, then went on to try the rest of t...
by Van-B
Wed Feb 20, 2013 3:37 pm
Forum: General/Off-Topic
Topic: Sega Returns to the Hardware Market
Replies: 6
Views: 4287

Re: Sega Returns to the Hardware Market

Damn, that Dreamcast netbook is a little monster!

Anyone know how much it costs in $?
by Van-B
Sun Feb 17, 2013 12:42 pm
Forum: General Gaming
Topic: Post every time you beat a game.
Replies: 629
Views: 852440

Re: Post every time you beat a game.

Farcry3. Damn nice game, decent length, very dynamic, one of the very best FPS games released in the last few years IMO.
by Van-B
Wed Jan 30, 2013 1:13 pm
Forum: Game Development
Topic: Bubble & Squeak (iOS game)
Replies: 6
Views: 3638

Re: Bubble & Squeak (iOS game)

Thanks guys, your feedback is very much appreciated. I'm gonna increase the iOS version so older devices can't download it, it will work on them once the media has been re-scaled, just a shame that I didn't think of that at earlier. The water effect is what made me fall in love with OpenGL :D - was ...
by Van-B
Tue Jan 29, 2013 8:53 am
Forum: Game Development
Topic: Bubble & Squeak (iOS game)
Replies: 6
Views: 3638

Bubble & Squeak (iOS game)

Hi All, Just wanted to post about my first C++, iOS game release onto the Apple store. It's a balls-to-the-wall classic bubble popping game, like Bust-A-Move, has a survival mode and a puzzle mode. It's taken ages and ages to make because I had no iOS or C++ knowledge when I started making it - but ...
by Van-B
Tue Jun 19, 2012 7:35 am
Forum: General Gaming
Topic: you first video game console?
Replies: 28
Views: 34029

Re: you first video game console?

We had those plug-in pong variants, but to be honest I find it difficult to view those as consoles - as you can't change the games, I see them more as stand-alone games rather than consoles. But my first console was a Vectrex, which is about as nostalgic, genuine, and retro as you can get... http://...
by Van-B
Wed May 30, 2012 6:05 am
Forum: Art, Music, and Design
Topic: Puzzle Game Design - Thought?
Replies: 2
Views: 6124

Re: Puzzle Game Design - Thought?

I always liked the way Puzzle Bubble/Bust-A-Move handled it. For one thing, there are characters and a plot which are presented really well - plot is pretty much irrelevant, but it's nice to know there is one. The main thing IMO is that there are 2 recognisable characters, and that sets the game asi...
by Van-B
Fri May 25, 2012 7:15 am
Forum: Art, Music, and Design
Topic: My first Painting
Replies: 11
Views: 11735

Re: My first Painting

Nice. I think though that you could do with some practice with shading. What might be cool, is if you start with a sketch, colour it in solid blocks of colour, then shade over the top with 2 layers, darken and lighten. If you do that, then you have full control over your lighting, rather than trying...
by Van-B
Fri May 25, 2012 7:02 am
Forum: Programming Discussion
Topic: Are you kidding me?
Replies: 18
Views: 5615

Re: Are you kidding me?

Hehe, love it :D

Kinda like that VB full-retard-mode command...

On Error Resume Next

In other words, if you crash, just go onto the next command and pretend it never happened.
by Van-B
Mon May 21, 2012 10:35 am
Forum: General/Off-Topic
Topic: Favorite actor
Replies: 18
Views: 4039

Re: Favorite actor

Clint Eastwood
by Van-B
Tue Feb 14, 2012 7:21 am
Forum: Art, Music, and Design
Topic: Great looking on screen text, studying successful art styles
Replies: 10
Views: 10676

Re: Great looking on screen text, studying successful art st

It looks a lot better than it did, perfectly clear and bright to me. One thing is though that you might be better off using a bitmap font, that way you can add a drop shadow, anti-alias etc. Also - bitmap fonts give you the chance to add custom characters, like tick boxes and scroll arrows if you ne...
by Van-B
Thu Feb 09, 2012 5:01 am
Forum: Game Development
Topic: I feel down...
Replies: 5
Views: 2406

Re: I feel down...

Wow, you have a lot of faith in the guys doing the redo that you wanted to do! That game won't be the game that you have in mind, it won't be anywhere near it. How many people out there are dying for a Syndicate remake? - and what are they getting?, an FPS! FFS! I would say that it's not a great ide...
by Van-B
Tue Feb 07, 2012 2:13 pm
Forum: Programming Discussion
Topic: Handling non-uniform sprite animations
Replies: 4
Views: 1440

Re: Handling non-uniform sprite animations

The pivot is the point on the sprite that it rotates around, but besides rotation, it means that the sprite is centered on the position you specify. Also means that scaling is from the center as well, you wouldn't want to scale from the top left usually. I think that detecting collision before movin...
by Van-B
Tue Feb 07, 2012 8:22 am
Forum: Programming Discussion
Topic: Handling non-uniform sprite animations
Replies: 4
Views: 1440

Re: Handling non-uniform sprite animations

It's a tricky one huh! I've recently had to deal with irregular sprite sizes, but luckily it was quite easy to adapt to, as it was a whole band of sprites, so some simple logic solved the issue. If I had to have different bounding and pivot for each sprite, then I'd store it as a variable, maybe an ...
by Van-B
Mon Feb 06, 2012 9:37 am
Forum: General/Off-Topic
Topic: What influenced you to become a geek/nerd?
Replies: 20
Views: 6468

Re: What influenced you to become a geek/nerd?

A couple of places, well people influenced me to become a programmer, I don't subscribe to preset labels that define my personality in a 4 letter word :D. My uncle was always into computers, C64 especially, and we'd visit most weekends and end up playing C64 games like Frak and Summer Sports all nig...