Search found 11 matches

by isamgray
Thu Aug 05, 2010 9:58 am
Forum: Game Development
Topic: Blade Brothers Engine: Creating my first 2D Game Engine
Replies: 272
Views: 35158

Re: Blade Brothers Engine: Creating my first 2D Game Engine

I'll look more into how to create textures without SDL when I wake up, it's 10 AM time for sleep haha. :lol: Thanks for the help Milch ! If you'd like, I can give you my TextureLoader C++ class that I made for my engine. It's not great, but it'll show you the basics of loading a .png image with lib...
by isamgray
Sun Jul 25, 2010 12:37 am
Forum: Programming Discussion
Topic: Tile maps collision detection on top-down view. C++/Allegro.
Replies: 9
Views: 1463

Re: Tile maps collision detection on top-down view. C++/Allegro.

Quick question(so I can give you the easiest answer to your question)...Are you doing a pixel, or tile movement? Like, each time the player presses the up arrow, does he move a certain number of pixels, or just one tile up?
by isamgray
Fri Jul 23, 2010 10:45 am
Forum: General/Off-Topic
Topic: Official "Hello, World! (I'm new!)" thread
Replies: 821
Views: 585438

Re: Official "Hello, World! (I'm new!)" thread

Thanks for the welcome! It seems like an awesome community, so hopefully I can make it my home for awhile. ^^

woo! It's awesome meeting someone who lives in the same area. :D
by isamgray
Fri Jul 23, 2010 9:47 am
Forum: General/Off-Topic
Topic: Official "Hello, World! (I'm new!)" thread
Replies: 821
Views: 585438

Re: Official "Hello, World! (I'm new!)" thread

(I'm not good at these things.) Hey everyone, I'm Sam at 16 year old guy. I've been teaching myself how to program for about 3 years now, but just recently really started building some nice things.(it's pretty much all been test/learning programs up till now) I only know 2D programming, I've never t...
by isamgray
Fri Jul 23, 2010 9:41 am
Forum: Programming Discussion
Topic: Is win32 a requirement? [SOLVED]
Replies: 7
Views: 592

Re: Is win32 a requirement?

K-Bal wrote:Hell no :lol: Multiplatform is the future.
That's my opinion too. Especially because Mac users are on the rise, DirectX will most likely die out as the "industry standard". It mostly already has, except for Xbox360 titles. C/++ and OpenGL ftw!
by isamgray
Wed Jul 21, 2010 11:09 pm
Forum: Programming Discussion
Topic: Weird SDL error?
Replies: 3
Views: 451

Re: Weird SDL error?

I've found that Visual C++ 2010 gives weird errors with things...I'm not sure if this is the case with your problem, but it might be. If no one knows a answer, you may want to try your code in Visual C++ 2008. That switch fixed a problem I had several months ago, it was weird...
by isamgray
Wed Jul 21, 2010 8:24 pm
Forum: General Gaming
Topic: "Alien Swarm"
Replies: 16
Views: 3260

Re: "Alien Swarm"

eatcomics wrote:If you guys weren't too keen on it, I'll stick to SC2 and Gmod :D
I <3 SC2. Such an amazing game...
by isamgray
Wed Jul 21, 2010 11:45 am
Forum: Game Development
Topic: An SDL C++ Platformer
Replies: 10
Views: 1442

Re: An SDL C++ Platformer

Looks like an awesome start. Nice job. ^^
by isamgray
Tue Jul 20, 2010 1:32 pm
Forum: General Gaming
Topic: "Alien Swarm"
Replies: 16
Views: 3260

Re: "Alien Swarm"

I just hope they port it to Mac soon, cause it looks pretty fun.
by isamgray
Mon Jul 19, 2010 9:44 pm
Forum: Programming Discussion
Topic: SDL or Allegro
Replies: 8
Views: 708

Re: SDL or Allegro

Hey every one. I'm new here, know the basics of C++ and is learning about game development. But what what library should i use. Simplicity helps, all I care about doing is making 2d rpg's. Screw the rest. So which one should i use? Allegro or SDL And any helpfull tutorials concerning what I want to...