Is he running the program from his IDE? Maybe the execution directory is the project folder and you have all your images in the /bin folder?
Ciao,
Marius
Search found 700 matches
- Wed May 13, 2009 2:46 am
- Forum: Programming Discussion
- Topic: [solved]sdl, windows 7 weirdness?
- Replies: 7
- Views: 832
- Wed May 13, 2009 2:45 am
- Forum: Game Development
- Topic: Thomas' Game Development Journal on Youtube!
- Replies: 22
- Views: 3672
Re: Thomas' Game Development Journal on Youtube!
Already commentedretrothomas wrote:Need me to get off your lawn, GyroVorbis?
Part two is up right now: http://www.youtube.com/watch?v=0avHN5fbwVM
I'm really blown away by the amount of comments and subscriptions I've received. It's been encouraging and helpful. I'm excited to keep it going!
- Tue May 12, 2009 2:10 am
- Forum: Programming Discussion
- Topic: Post Your C++ Templates.
- Replies: 8
- Views: 981
Re: Post Your C++ Templates.
Really the only templates I have at the moment are for Rects and color structs, so that I don't have to make another class for a rect/etc. using floats if it uses ints by default ;) This and the STL seem to me the only useful application of templates, at the moment ;) Though, if I find another good...
- Sat May 09, 2009 3:46 pm
- Forum: Programming Discussion
- Topic: Interesting Lua Fact...
- Replies: 17
- Views: 2468
Re: Interesting Lua Fact...
If you load a .lua file it gets compiled and than executed.
You can also use precompiled lua files using the luac.exe.
Just read the article Falco posted, it is explained in there.
You can also use precompiled lua files using the luac.exe.
Just read the article Falco posted, it is explained in there.
- Sat May 09, 2009 7:22 am
- Forum: Programming Discussion
- Topic: Interesting Lua Fact...
- Replies: 17
- Views: 2468
Re: Interesting Lua Fact...
By my calculation if there is a 35% reduction, that means that the default Lua setup would be roughly ~35k. Is it really that much? I mean, when the Dreamcast has 16 + 2 + 8 MBs and the PSP has 32MB of memory, 35k footprint seems a rather negligible amount still (To this day, I can't believe the Dr...
- Fri May 08, 2009 12:00 pm
- Forum: Programming Discussion
- Topic: Interesting Lua Fact...
- Replies: 17
- Views: 2468
Re: Interesting Lua Fact...
Nice. 24k for a complete scripting language
- Thu May 07, 2009 4:59 pm
- Forum: General Gaming
- Topic: RIP 3D Realms
- Replies: 9
- Views: 1729
Re: RIP 3D Realms
Fake? :D And in one year they announce the game again
- Wed May 06, 2009 10:05 am
- Forum: Programming Discussion
- Topic: MMORPGS
- Replies: 16
- Views: 1903
Re: MMORPGS
@wearymemory: Yeah, nevermind
- Wed May 06, 2009 5:20 am
- Forum: Programming Discussion
- Topic: MMORPGS
- Replies: 16
- Views: 1903
Re: MMORPGS
He did state that he wasn't about to make one..he just wanted some info. A lot of 'noobs' do ask how to make em and it is annoying but we should be willing to help people who are genuinely after information and don't use RPG maker ;) He stated that he does not want to make an MMO but a ORPG and tha...
- Wed May 06, 2009 3:28 am
- Forum: Programming Discussion
- Topic: MMORPGS
- Replies: 16
- Views: 1903
Re: MMORPGS
lol?davidthefat wrote: opengl with sdl or directx
@deathsangel: If you don't know which APIs you can use for this, than you are probably some years away of making a RPG.
- Mon Apr 27, 2009 10:31 am
- Forum: Game Development
- Topic: The Official Golvellius Thread
- Replies: 252
- Views: 35606
Re: The Official Golvellius Thread
Next time you say that you are still using an 80386 processor?trufun202 wrote:Right now its only 20gig, total. So after everything else, I have about 1 gig to play with.
- Sat Apr 25, 2009 12:23 pm
- Forum: General/Off-Topic
- Topic: I got into Computer Science
- Replies: 22
- Views: 2234
Re: I got into Computer Science
Thats fine I want to go into operating system design and artificial intelligence. The former is computer engineering while the latter is computer science. Hahahahaha, I lolled so hard at that statement. The fact is, that the most powerful chain of operating systems (linux, Unix) were developed by, ...
- Sat Apr 25, 2009 5:34 am
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 626489
Re: Official "Hello, World! (I'm new!)" thread
Hey, my names Sam Zeid, I live in Australia and am currently in university doing a games programming course. I also am an artist with a pretty strong focus on digital media types. Language wise I know Java, C++, C# and I'm sure a bunch more I cant recall off hand that I haven't used for ages. I nee...
- Fri Apr 24, 2009 6:22 am
- Forum: Programming Discussion
- Topic: Just a quick question
- Replies: 3
- Views: 501
Re: Just a quick question
Can you guys tell me if this is a good approach for making a tile engine? I created a layer class which loads the file, and turns it into a layer. Then I have a map class which stores layers. Finally in my draw code I call map.draw() which loops through all the layers in that map and draws them. So...
- Thu Apr 23, 2009 3:25 pm
- Forum: General/Off-Topic
- Topic: I got into Computer Science
- Replies: 22
- Views: 2234
Re: I got into Computer Science
I'm studying electrical engineering with a specialisation in computer science. Today, we met for a programming project we have to make in a group of five people. Well, I was the only one that has ever used subversion before. I mean, what the hell! They are specializing in CS and have never used THE ...