I'm making ALL local games and utilities. And what exactly is C#? How much more different Is it then C and C++? BEcause, I'm looking for a simple language to make the easy things. I have the engine made in C++, so I'm good to go with VB
What's the difference between VB express and VB.NET?
Search found 312 matches
- Wed Mar 04, 2009 6:41 am
- Forum: Programming Discussion
- Topic: File, Edit, View etc... Menus?
- Replies: 11
- Views: 914
- Tue Mar 03, 2009 5:03 pm
- Forum: Programming Discussion
- Topic: File, Edit, View etc... Menus?
- Replies: 11
- Views: 914
Re: File, Edit, View etc... Menus?
oh, okay. Well what about my other two questions? VB and XML parser
- Tue Mar 03, 2009 4:37 pm
- Forum: Programming Discussion
- Topic: File, Edit, View etc... Menus?
- Replies: 11
- Views: 914
Re: File, Edit, View etc... Menus?
Sorry, what's a wrapper? Is it like a library/API?
- Tue Mar 03, 2009 3:34 pm
- Forum: Programming Discussion
- Topic: File, Edit, View etc... Menus?
- Replies: 11
- Views: 914
Re: File, Edit, View etc... Menus?
Oh, I don't understand why anyone wants to make win32 programs... Isn't it just cmd prompt? 2 questions: I have visual basic studio, I think that would be better for a utility, not an actual engine. Does anyone know how to parse/change/save text files in c++ and/or visual basic? XML seems very usefu...
- Mon Mar 02, 2009 8:36 pm
- Forum: Programming Discussion
- Topic: File, Edit, View etc... Menus?
- Replies: 11
- Views: 914
Re: File, Edit, View etc... Menus?
Oh, I guess... well, I guess what I am asking now is how to do it in C++. :D 'Cause blitz costs a fortune. At least I think(never checked).
- Mon Mar 02, 2009 8:27 pm
- Forum: Programming Discussion
- Topic: File, Edit, View etc... Menus?
- Replies: 11
- Views: 914
File, Edit, View etc... Menus?
Hi, I have seen some of the "Adventure in game develoment" series, and I see the File, Edit, View type menus in Marcel's level editor. I want to know, are you guys using C++? If so, are you doing this in a Win32 application, or a Windows Form application, and how to do this? What I mean is...
- Wed Feb 25, 2009 2:34 pm
- Forum: Programming Discussion
- Topic: Need Help! Short Snippet, 15 lines.
- Replies: 18
- Views: 2099
Re: Need Help! Short Snippet, 15 lines.
I don't understand how the icons changine for a new post and how many views I get have anything to do with me commenting my code...?
- Tue Feb 24, 2009 4:56 pm
- Forum: Programming Discussion
- Topic: Need Help! Short Snippet, 15 lines.
- Replies: 18
- Views: 2099
Re: Need Help! Short Snippet, 15 lines.
Oh, i did that for people to be able to help me the most they can...
- Mon Feb 23, 2009 8:22 pm
- Forum: Programming Discussion
- Topic: Need Help! Short Snippet, 15 lines.
- Replies: 18
- Views: 2099
Re: Need Help! Short Snippet, 15 lines.
Yeah, i got it to work now. Thanks guys! Anyone know how to set a Icon for a program in Microsoft Visual Studio C++? EDIT: Also: sorry, how do you do... whats the term, um... string linking? like in lua, to display "Character X: variable" I would do print("Character X"..charXVar&...
- Mon Feb 23, 2009 8:19 pm
- Forum: Art, Music, and Design
- Topic: How did they make Sonic?
- Replies: 47
- Views: 37727
Re: How did they make Sonic?
Yeah, a signed multiplication program is like... 150 lines. I made my first actual game, and it had a title screen, and a non-working menu, and it was 350 lines.
- Mon Feb 23, 2009 4:49 pm
- Forum: Programming Discussion
- Topic: Need Help! Short Snippet, 15 lines.
- Replies: 18
- Views: 2099
Re: Need Help! Short Snippet, 15 lines.
I have this: void createLevelBasedOnData(){ int brickNum = 0; C3DObjectCube* pCube = new C3DObjectCube[countBricks()]; for(int x = 0; x < 10; x++){ for(int y = 0; y < 10; y++){ if(level1[y][x] == 1){ pCube[brickNum]->ID = y*x; pCube[brickNum]->setPosition((x*10)+5,5,(y*10)+5); pCube[brickNum]->size ...
- Mon Feb 23, 2009 4:23 pm
- Forum: Programming Discussion
- Topic: Need Help! Short Snippet, 15 lines.
- Replies: 18
- Views: 2099
Re: Need Help! Short Snippet, 15 lines.
Hmm. Didn't work. Now I have this: void createLevelBasedOnData(){ int brickNum = 1; C3DObjectCube pCube[] = new C3DObjectCube[countBricks()]; for(int x = 0; x < 10; x++){ for(int y = 0; y < 10; y++){ if(level1[y][x] == 1){ pCube[brickNum]->ID = y*x; pCube[brickNum]->setPosition((x*10)+5,5,(y*10)+5);...
- Mon Feb 23, 2009 4:02 pm
- Forum: Programming Discussion
- Topic: Need Help! Short Snippet, 15 lines.
- Replies: 18
- Views: 2099
Need Help! Short Snippet, 15 lines.
I'm working on my first game that isn't a test, in visual C++ using DarkGDK's library. I have never used pointers, and I need help debugging a snippet. I have map data, stored in an array called "level1". It's 10 by 10. What I want it to do is filter through, find the amount of bricks and ...
- Mon Feb 23, 2009 3:54 pm
- Forum: Art, Music, and Design
- Topic: How did they make Sonic?
- Replies: 47
- Views: 37727
Re: How did they make Sonic?
Assembly isn't actually that hard. I mean, I wouldn't start it as your first language, but all there really is to it is to learn the Registers, in my case(A,B,HL,DE,BC, etc...), and learn how to do loops with DJNZ, and learn the processor calls, for TI84 ASM, b_call(_processorCall).
- Sun Feb 22, 2009 8:49 pm
- Forum: Programming Discussion
- Topic: Trade in your breakfast
- Replies: 5
- Views: 650
Re: Trade in your breakfast
Oh, marauder! You have a graphing calc? I have a ti84+se. I program it all the time, I made. Pokemom clone in ti basic